Real-time Rendering
Tags
Explanation
Rendering visuals live in response to inputs, sensors, and interaction.
How we use it at IDLab
Used for immersive environments and responsive stage media.
Related software
Unreal EngineUnityTouchDesigner
Related equipment
GPU workstationLED wall
Related tutorials
Use Rokoko motion capture in Unreal Engine
Troubleshooting
- - Scene complexity too high
- - No frame budget targets